Game and Sound Designer
Game Designer and former special education teacher
Based on our experience with hyper-casual mobile games, we have an efficient production organisation to test a maximum of diverse gameplays.
With Lost in Blindness, we offer a unique experience by proposing an adventure and action audio game in which the player is deprived of his sight while being totally free to move.
It allowed us to acquire many technical skills, from a sound point of view (binaural), accessibility and scenarisation essential to immerse our future players.