Florian Noir

Florian Noir

Unity Developer

Thomas Pilling

Thomas Pilling

Game and Sound Designer

Hugo Villette-Zolty

Hugo Villette-Zolty

Game Designer and former special education teacher

About us

Based on our experience with hyper-casual mobile games, we have an efficient production organisation to test a maximum of diverse gameplays.

With Lost in Blindness, we offer a unique experience by proposing an adventure and action audio game in which the player is deprived of his sight while being totally free to move.

It allowed us to acquire many technical skills, from a sound point of view (binaural), accessibility and scenarisation essential to immerse our future players.

Logo Unseen Interactive

Our achievements